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Time Machine

Audio and Video Technicians

Scrub through 116years of this role's history, from when it first emerged, through every wave of technology that reshaped it, to the cited projections for where it's heading next.

2026drag to travel through time
1925195019752000now
Country
2026
Known today as Audio and Video Technicians (BLS SOC 27-4011)
Latest actual · 2024
70K
OEWS is a point-in-time survey snapshot, not a continuous time series; BLS advises against using it for year-over-year trend comparison.
Latest actual · 2024
$54,830
Source: BLS-OEWS
Each dot is a cited figure over time; the dotted line only links them (values between aren't measured). Hollow dots are estimates.
Tools of the era

The tools that defined the work

Select an era to see how it reshaped the work.

  • Carbon microphone + crystal set transmitter (commercial radio era)

    The first generation of broadcast technicians worked with carbon-button microphones, crystal-controlled or free-running vacuum-tube transmitters, and no mixing capability whatsoever: the performer stood at a single microphone and the engineer adjusted transmitter power and receiver sensitivity. Sound quality was extremely limited by the carbon microphone's frequency response (roughly 300-3,000 Hz, telephone quality); the technical operator's job was maintenance, calibration, and keeping the transmitter on the air rather than shaping sound. The first mixing panels, allowing multiple microphone inputs to be balanced, appeared in commercial radio studios by the late 1920s and gave the sound engineer a new creative tool: the ability to combine several sources into a broadcast feed.

    Effect on the work

    KDKA's inaugural 1920 broadcast required three dedicated technical staff for a single hour-long program. As programming expanded to fill broadcast days, stations added dedicated technical shifts. NBC's 1926 network launch created demand for remote broadcast engineers who could set up a transmitter chain at a hotel ballroom or concert hall and feed audio back to the network.

    Work toolChanging equipment
  • Television camera + multicamera switching + condenser microphone (broadcast television era)

    The resumption of commercial television licensing after World War II created a new technical crew role that had not existed in radio: the video engineer and vision mixer who operated cameras and live-switched between multiple feeds. The audio technician's job gained new complexity too, as boom microphone placement (avoiding frame edges), sound-to-picture synchronization, and the management of live studio audiences all became real problems requiring continuous on-set judgment. Condenser microphones, which provided far better frequency response than the old carbon types, became standard in television studio production by the early 1950s, allowing audio technicians to capture a broader and more accurate sound palette. The Ampex reel-to-reel tape recorder (1948) gave broadcast technicians a new tool for delayed replay and archival.

    Effect on the work

    Each television station's technical floor crew typically comprised 6-10 technical positions per broadcast shift: a floor director, audio engineer, camera operators, video engineer, and transmitter operator. The launch of the three major networks (NBC, CBS, ABC) and hundreds of local stations through the 1950s created the largest single wave of new AV technician hiring in the occupation's history up to that point.

    Work toolChanging equipment
  • Concert touring PA + analog mixing console (live sound reinforcement era)

    The Woodstock festival in August 1969 and the Beatles' 1965 Shea Stadium concert made the inadequacy of existing sound reinforcement painfully obvious: large crowds could not hear the performers. Clair Brothers, founded in Lititz, Pennsylvania, became one of the first dedicated touring PA hire companies after impressing Frankie Valli with their system around 1966. Through the 1970s the triple-system PA approach (left, right, and center hang clusters) became standard for arena shows. Midas developed the PRO4 mixing console in 1974, Soundcraft released the Series 1, and Yamaha launched the PM1000, giving touring sound engineers professional tools purpose-built for live reinforcement rather than adapted studio gear. The front-of-house sound engineer became a recognized craft role, with named engineers traveling with major acts as permanent technical members of their touring crew.

    Effect on the work

    The growth of the concert touring industry through the 1970s and 1980s created a new segment of the AV technician workforce that operated outside the broadcast structure entirely: freelance touring engineers, crew chief positions, and monitor engineers who worked exclusively in live performance environments. The emergence of dedicated PA rental and staging companies (Clair Brothers, Showco, VARI-LITE) created stable employer relationships for technicians who had previously worked show to show.

    Work toolChanging equipment
  • Digital audio (CD, MIDI, ADAT, Pro Tools) + corporate AV projection

    The compact disc launched in 1982 and MIDI protocol standardized in 1983 together began the transition of audio production from purely analog to hybrid analog-digital workflows. The Alesis ADAT (1991) brought affordable digital multitrack recording to project studios and small production facilities; Digidesign Pro Tools (first version 1989, widely adopted through the 1990s) moved professional audio editing from tape splicing to a non-linear digital workstation. For AV technicians, the corporate events and hotel meetings market expanded dramatically through the 1980s as the convention industry grew, creating stable employment for hotel-based AV technicians and staging company crews who set up projectors, screens, and sound systems for presentations and trade shows.

    Effect on the work

    Digital audio workstations compressed the time required for audio editing and post-production significantly compared to tape-based workflows: a task that required razor-and-splice editing on a tape machine could be accomplished in minutes on a DAW. However, through the 1990s this productivity gain largely expanded the volume of work rather than reducing headcount, as cheaper digital production enabled more content creation across the growing corporate and event sectors.

    Work toolChanging equipment
  • IP networking + digital consoles + flat-panel displays (AV-over-IP era)

    The 2000s saw the convergence of professional AV with IT networking. Digital mixing consoles (Yamaha PM5D, DiGiCo SD-range) replaced analog signal chains in live event and broadcast applications, enabling recall of complete show settings and remote control over networked connections. IP-networked AV distribution (Dante protocol, from Audinate, launched commercially 2006) allowed audio to travel over standard Cat5/6 Ethernet rather than dedicated signal cable, transforming how AV systems were designed and installed. Flat-panel displays replaced CRT monitors and then projector screens in corporate boardrooms and event venues, creating a new segment of installation and commissioning work for AV integrators and their technician staff.

    Effect on the work

    Digital console recall eliminated one of the most time-intensive tasks in live event AV: the re-setup of complex mixing scenes for recurring events. A corporate touring show that previously required a full day of audio line-check could now recall its previous show file and verify in hours. This productivity gain did not significantly reduce headcount but reshaped skill requirements: modern AV technicians needed both audio and IT networking competency.

    Work toolChanging equipment
  • Podcast DAW + streaming platforms (consumer audio production era)

    The podcast explosion, which accelerated after Serial (2014) made the format mainstream and Spotify's acquisition of Gimlet Media (2019) signaled the format's commercial scale, created a new tier of AV technician work: podcast production, remote interview recording, and audio-for-video content. This segment was less capital-intensive than broadcast or live events, enabling many AV technicians to serve individual creators and small media businesses rather than only large production companies or venues. GarageBand, Adobe Audition, and then Descript made competent spoken-word audio production accessible with a laptop and a USB microphone, which simultaneously democratized the output and compressed the rate that clients would pay for basic production work.

    Effect on the work

    The podcast and streaming content boom expanded the population of AV technician work available while simultaneously creating a large pool of non-professional producers who handled their own basic audio. This bifurcated the market: high-production-value shows and corporate content continued to hire professional AV technicians, while the long tail of independent podcast and video creators produced their own audio, suppressing rates at the entry level.

    Work toolChanging equipment
  • Hybrid event + streaming integration (COVID-driven format shift)

    The COVID-19 pandemic forced the live-events industry to shut down completely in March 2020 and rebuild as hybrid: simultaneous in-room and streaming audiences, NDI video-over-IP integration, and Zoom/Teams/StreamYard as broadcast delivery platforms. AV technicians who had worked exclusively in physical venues were now required to manage two parallel signal chains in real time, one for the physical room and one for the streaming audience with different latency, codec, and monitoring requirements. BLS OEWS data shows employment of audio and video technicians fell sharply in 2020 as live events ceased and partially recovered in 2021-22 as hybrid formats became standard.

    Effect on the work

    The pandemic-era disruption accelerated the shift toward hybrid event formats that became a durable feature of the post-2020 events landscape. Corporate meeting planners and conference organizers now routinely expect hybrid capability from their AV providers, raising the technical complexity of what had previously been straightforward room-sound setups and creating demand for technicians who understood both physical AV and streaming infrastructure.

    Work toolChanging equipment
  • AI audio/video production tools (Descript, Adobe Podcast, Waves StudioVerse, Runway Gen-4)

    The 2023-2026 generation of AI production tools has compressed post-production task time for spoken-word audio and corporate video more dramatically than any previous technology shift in the occupation's history. Descript reduces podcast assembly from 3-4 hours to under 60 minutes via transcript-based editing and one-click Studio Sound noise reduction. Adobe Podcast Enhance Speech V2 converts noisy field recordings to broadcast-quality speech in under 30 seconds. Waves StudioVerse AI recommends professional mixing chain presets from a single audio scan, eliminating the manual plugin-selection initialization step. Runway Gen-4 (released May 2026) generates photorealistic B-roll clips with native audio. These tools are not eliminating AV technician jobs in the live-event segment, where physical presence and real-time judgment remain irreplaceable; they are compressing junior-level hours in the post-production and podcast segment, shifting the value concentration toward quality assessment, editorial judgment, and client management rather than technical execution.

    Effect on the work

    AI post-production tools are most directly displacing entry-level AV technician hours in podcast editing, basic audio cleanup, and corporate video post-production. BLS projects 1% growth for the broader broadcast/sound/video technician group from 2024-2034, slower than average, in part because AI-assisted production tools are reducing the labor content of each deliverable even as overall content volume grows.

    Work toolChanging equipment
Projection cone · present → 2034

What credible sources project

Scrub the slider past now to anchor each scenario on the scrubber. The spread is the range of futures credible sources project for this role.

Employment outlook
Projected change in the number of people doing this work.
BLS National Employment Matrix 2024-34
2034
+1%
BLS Employment Projections 2024-34 (OOH 2024-25 edition). The broader BLS OOH category "Broadcast, Sound, and Video Technicians" (which includes 27-4011, 27-4012, and 27-4014) is projected to grow 1% over the decade, equivalent to approximately 1,100-1,500 net new positions across the group, against an all-occupations average of about 4%. Growth drivers include continued expansion of corporate video conferencing and digital signage; headwinds include AI post-production tools reducing labor content per deliverable. About 11,100 annual openings are projected, largely from replacement demand as existing workers retire or change occupations.
AI task exposure
Share of the role’s tasks that researchers estimate AI can do. This is a measure of task exposure, not a forecast of jobs lost.
Eloundou et al. — "GPTs are GPTs" (2023/2024)
2028
40%
of tasks
GPT-4 task-by-task LLM exposure labeling on O*NET tasks for Media and Communication Occupations. Audio and video technicians score in the low-to-moderate range for direct LLM exposure overall because most tasks (equipment setup, live-event operation, signal troubleshooting) require physical presence. However, a significant share of the occupation's post-production tasks (transcript-based editing, noise reduction, audio cleanup, B-roll sourcing) are exposed to AI automation at high rates. The 40% figure represents an estimate of the share of current AV technician task-hours exposed to AI post-production tools as of 2026, not a forecast of headcount loss.
Goldman Sachs — "The Potentially Large Effects of AI on Economic Growth" (Briggs/Kodnani 2023)
2030
28%
of tasks
Goldman Sachs estimate of the share of tasks in media and communication occupations that could be automated by current generative AI. The Goldman approach models task-level automation potential rather than direct job displacement; for AV technicians it reflects the post-production-heavy share of task hours that can be automated by AI tools while leaving live-event, installation, and client-facing tasks largely unaffected. The 28% figure is an estimate applied to the AV technician occupational category from the GS methodology for media/communication roles.
Today, in this role

What's shifting in the work right now

The historical view above shows how this role has moved. This is the present-day detail: which AI tools are picking up which tasks, where the edge still is, and the natural directions this work can grow.

What's changing in your day

Three parts of your work where AI is already doing real lifting, and what stays yours.

AI is sitting alongside you hereEdit and produce podcast or interview audio and video content using transcript-based AI editing: importing recordings into Descript, reviewing the auto-generated speaker-attributed transcript for accuracy, cutting the edit by deleting unwanted segments of text (removing filler words, off-topic digressions, and false starts in the transcript document), applying Studio Sound AI for noise removal and vocal enhancement in one click, and exporting the final multi-track mix and video export for distribution.

Edit and produce podcast or interview audio and video content using transcript-based AI editing: importing recordings into Descript, reviewing the auto-generated speaker-attributed transcript for accuracy, cutting the edit by deleting unwanted segments of text (removing filler words, off-topic digressions, and false starts in the transcript document), applying Studio Sound AI for noise removal and vocal enhancement in one click, and exporting the final multi-track mix and video export for distribution.[5],[6]

Tools picking this up
Where your edge is

Descript has fundamentally changed the economics of podcast and interview content production. A 60-minute interview that previously required 3-4 hours of manual audio editing now produces a polished cut in 45-60 minutes via transcript editing, and the AI filler-word removal handles the most tedious part of that automatically. The competitive advantage is no longer in knowing how to work a DAW timeline for this format; it is in editorial judgment (which parts of the conversation are worth keeping, how to structure the story arc of an interview episode), audio quality assessment (catching over-processing, ensuring the Overdub voice clone sounds natural on correction lines), and client communication. Develop strong narrative judgment for interview content to complement the AI efficiency gains.

AI is sitting alongside you hereClean and restore spoken-word audio recordings for podcast, corporate video, or event recap deliverables using AI audio repair tools: uploading field recordings or interview audio to Adobe Podcast Enhance Speech V2, reviewing the AI-processed output for over-processing artifacts (consonant distortion, unnatural room uniformity, breath rhythm), adjusting source-separation stems to rebalance speech against residual ambient noise, and approving or flagging the result for manual correction before integrating the cleaned audio into the final mix.

Clean and restore spoken-word audio recordings for podcast, corporate video, or event recap deliverables using AI audio repair tools: uploading field recordings or interview audio to Adobe Podcast Enhance Speech V2, reviewing the AI-processed output for over-processing artifacts (consonant distortion, unnatural room uniformity, breath rhythm), adjusting source-separation stems to rebalance speech against residual ambient noise, and approving or flagging the result for manual correction before integrating the cleaned audio into the final mix.[7],[8]

Where your edge is

Adobe Podcast Enhance Speech has compressed a task that previously required 30-60 minutes of skilled iZotope RX work per hour of audio into a 30-second automated pass. The remaining skill is quality assessment: AI enhancement consistently over-processes at default settings on certain microphone types and reverberant rooms, producing a recognizable "AI-cleaned" sound that sounds worse to trained ears than modest noise. Build a listening protocol on reference monitors that checks the three most common failure modes (consonant softening on plosives, artificial room uniformity between speaker turns, and breath-rhythm artifacts). The value add is now in identifying and correcting the AI edge cases, not in the baseline cleanup.

AI is sitting alongside you hereSource and integrate supplemental video footage for event recaps, corporate productions, and marketing content using AI video generation tools: using Runway Gen-4 to generate photorealistic B-roll clips (establishing shots, environmental cutaways, abstract visual transitions) from text prompts and reference images when pickups are impractical

Source and integrate supplemental video footage for event recaps, corporate productions, and marketing content using AI video generation tools: using Runway Gen-4 to generate photorealistic B-roll clips (establishing shots, environmental cutaways, abstract visual transitions) from text prompts and reference images when pickups are impractical; reviewing AI-generated clips for motion physics consistency, background coherence, and artifact presence before cutting them into the final deliverable.[9],[10]

Tools picking this up
Where your edge is

Runway Gen-4 (released May 2026) generates synchronized audio-visual clips at quality sufficient for supplemental B-roll in corporate video and event recap productions, eliminating the need for expensive pickups when the coverage shot was missed or the location is unavailable. The quality assessment remains the critical skill: AI video generation fails predictably on consistent human faces across multiple clips, backgrounds with repeating patterns, and specific branded environments a client needs to recognize. Develop a QC protocol that previews every AI clip at full resolution on a calibrated monitor before cutting it into the sequence, and build a library of approved reference stills and location imagery so AI generation starts from concrete references rather than purely textual prompts.

Where this role is heading

Natural next steps for someone with your foundation: not exits, evolutions.

A direction you could grow

Producers and Directors

Experienced AV technicians who have worked across many production contexts develop a comprehensive understanding of how production decisions upstream affect technical execution downstream, positioning them to move into production coordination or producing roles. Technicians who have operated at the intersection of client expectations and technical reality on dozens of events understand production scope, budget, and logistics in ways that are directly applicable to producing. AI tools (Runway Gen-4 for pre-vis, Descript for rapid edit turnaround, Adobe Podcast for remote interview production) are lowering the barrier to producing by compressing the technical execution overhead, making the pivot more accessible for technicians who have always had good production instincts but lacked the editorial or organizational toolkit. The transition is High difficulty because producing requires a distinct skill set in client negotiation, budget management, and creative oversight that technical work does not develop automatically.

What you'd add
  • · Production budgeting and scheduling: breaking down a production into cost centers, negotiating crew rates, and managing against a line-item budget
  • · Client management and creative brief development: translating a client's business objective into a production brief with measurable deliverables
  • · AI-assisted pre-production: using Runway Gen-4 or Sora to develop visual references and concept videos that communicate production intent before shoot day
  • · Casting and talent coordination for corporate video and event content: sourcing presenters, on-camera talent, and spokespersons
  • · Post-production workflow oversight: managing the handoff from shoot to edit to delivery across multiple vendors or freelancers
What it takesA real upskill, but a natural one
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The data behind this timeline

On record since1920
Latest tracked employment70,080 (US, 2024)
Latest median pay$54,830 (2024)
Outlook+1% by 2034 (BLS National Employment Matrix 2024-34)
View all 26 cited data points
YearUS employmentMedian annual paySource
193022,000n/aESTIMATE
195048,000n/aESTIMATE
197572,000n/aESTIMATE
199095,000$24,000ESTIMATE
200337,370$30,810BLS-OEWS
200440,050$32,570BLS-OEWS
200540,390$32,940BLS-OEWS
200640,360$34,840BLS-OEWS
200740,360$36,050BLS-OEWS
200845,200$38,050BLS-OEWS
200946,070$39,100BLS-OEWS
201047,510$40,540BLS-OEWS
201149,180$41,630BLS-OEWS
201254,310$41,850BLS-OEWS
201356,440$41,250BLS-OEWS
201460,200$41,780BLS-OEWS
201562,460$41,440BLS-OEWS
201669,670$42,230BLS-OEWS
201772,740$42,190BLS-OEWS
201875,940$43,770BLS-OEWS
201973,960$45,910BLS-OEWS
202062,360$47,920BLS-OEWS
202150,590$48,820BLS-OEWS
202256,110$50,660BLS-OEWS
202366,700$51,640BLS-OEWS
202470,080$54,830BLS-OEWS
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